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Character Sheet (RPGX) - v. 1.2.1 ![]() |
HP TRACK |
NON LETHAL |
AC TRACK |
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Equipment Description |
Charges |
Value |
Qty |
Lbs |
Equipment Description |
Charges |
Value |
Qty |
Lbs | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Backpack | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Inventory | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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0 LEVEL | |||||||||
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
Create Water |
V, S | 16 |
No |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
Instantaneous |
None |
System Reference Document 3.5
| |
Creates 2 gallons/level of pure water. | |||||||||
Cure Minor Wounds |
V, S | 16 |
Yes (harmless); see text |
1 standard action |
Touch |
Instantaneous |
Will half (harmless); see text |
System Reference Document 3.5
| |
Cures 1 point of damage. | |||||||||
Detect Magic |
V, S | 16 |
No |
1 standard action |
60 ft. |
Concentration, up to 1 min./level
(D) |
None |
System Reference Document 3.5
| |
Detects spells and magic items within 60 ft. | |||||||||
Light |
V, M, DF | 16 |
No |
1 standard action |
Touch |
10 min./level (D) |
None |
System Reference Document 3.5
| |
Object shines like a torch. | |||||||||
Mending |
V, S | 16 |
Yes (harmless, object) |
1 standard action |
10 ft. |
Instantaneous |
Will negates (harmless,
object) |
System Reference Document 3.5
| |
Makes minor repairs on an object. | |||||||||
Purify Food and Drink |
V, S | 16 |
Yes (object) |
1 standard action |
10 ft. |
Instantaneous |
Will negates (object) |
System Reference Document 3.5
| |
Purifies 1 cu. ft./level of food or water. | |||||||||
Read Magic |
V, S, F | 16 |
1 standard action |
Personal |
10 min./level |
System Reference Document 3.5
| |||
Read scrolls and spellbooks. | |||||||||
Resistance |
V, S, M, DF | 16 |
Yes (harmless) |
1 standard action |
Touch |
1 minute |
Will negates (harmless) |
System Reference Document 3.5
| |
Subject gains +1 on saving throws. |
1st LEVEL | |||||||||
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
Bane |
V, S, DF | 17 |
Yes |
1 standard action |
50 ft. |
1 min./level |
Will negates |
System Reference Document 3.5
| |
Enemies take 1 on attack rolls and saves against fear. | |||||||||
Bless |
V, S, DF | 17 |
Yes (harmless) |
1 standard action |
50 ft. |
1 min./level |
None |
System Reference Document 3.5
| |
Allies gain +1 on attack rolls and saves against fear. | |||||||||
Bless Water |
V, S, M | 17 |
Yes (object) |
1 minute |
Touch |
Instantaneous |
Will negates (object) |
System Reference Document 3.5
| |
Makes holy water. | |||||||||
Cure Light Wounds |
V, S | 17 |
Yes (harmless); see text |
1 standard action |
Touch |
Instantaneous |
Will half (harmless); see text |
System Reference Document 3.5
| |
Cures 1d8 damage +1/level (max +5). | |||||||||
Divine Favor |
V, S, DF | 17 |
1 standard action |
Personal |
1 minute |
System Reference Document 3.5
| |||
You gain +1 per three levels on attack and damage rolls. | |||||||||
Inflict Light Wounds |
V, S | 17 |
Yes |
1 standard action |
Touch |
Instantaneous |
Will half |
System Reference Document 3.5
| |
Touch deals 1d8 damage +1/level (max +5). |
2nd LEVEL | |||||||||
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
Cure Moderate Wounds |
V, S | 18 |
Yes (harmless); see text |
1 standard action |
Touch |
Instantaneous |
Will half (harmless); see text |
System Reference Document 3.5
| |
Cures 2d8 damage +1/level (max +10). | |||||||||
Hold Person |
V, S, F, DF | 18 |
Yes |
1 standard action |
Medium (100 ft. + 10
ft./level) |
1 round/level (D); see text |
Will negates; see text |
System Reference Document 3.5
| |
Paralyzes one humanoid for 1 round/level. | |||||||||
Inflict Moderate Wounds |
V, S | 18 |
Yes |
1 standard action |
Touch |
Instantaneous |
Will half |
System Reference Document 3.5
| |
Touch attack, 2d8 damage +1/level (max +10). | |||||||||
Restoration, Lesser |
V, S | 18 |
Yes (harmless) |
3 rounds |
Touch |
Instantaneous |
Will negates (harmless) |
System Reference Document 3.5
| |
Dispels magical ability penalty or repairs 1d4 ability damage. | |||||||||
Zone of Truth |
V, S, DF | 18 |
Yes |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
1 min./level |
Will negates |
System Reference Document 3.5
| |
Subjects within range cannot lie. |
3rd LEVEL | |||||||||
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
Create Food and Water |
V, S | 19 |
No |
10 minutes |
Close (25 ft. + 5 ft./2
levels) |
24 hours; see text |
None |
System Reference Document 3.5
| |
Feeds three humans (or one horse)/level. | |||||||||
Cure Serious Wounds |
V, S | 19 |
Yes (harmless); see text |
1 standard action |
Touch |
Instantaneous |
Will half (harmless); see text |
System Reference Document 3.5
| |
Cures 3d8 damage +1/level (max +15). | |||||||||
Magic Vestment |
V, S, DF | 19 |
Yes (harmless, object) |
1 standard action |
Touch |
1 hour/level |
Will negates (harmless,
object) |
System Reference Document 3.5
| |
Armor or shield gains +1 enhancement per four levels. | |||||||||
Wind Wall |
V, S, M, DF | 19 |
Yes |
1 standard action |
Medium (100 ft. + 10
ft./level) |
1 round/level |
None; see text |
System Reference Document 3.5
| |
Deflects arrows, smaller creatures, and gases. |
4th LEVEL | |||||||||
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
Blindsight, Greater |
V, S | 20 |
Yes (harmless) |
1 standard action |
Touch |
1 minute/level |
Will negates (harmless) |
Spell Compendium 32 | |
Subject gains blindsight 60 ft. for 1 minute/level. | |||||||||
Dimensional Anchor |
V, S | 20 |
Yes (object) |
1 standard action |
Medium (100 ft. + 10
ft./level) |
1 min./level |
None |
System Reference Document 3.5
| |
Bars extradimensional movement. | |||||||||
Restoration |
V, S, M | 20 |
Yes (harmless) |
3 rounds |
Touch |
Instantaneous |
Will negates (harmless) |
System Reference Document 3.5
| |
Restores level and ability score drains. |
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0 LEVEL | |||||||||
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
Acid Splash |
V, S | 16 |
No |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
Instantaneous |
None |
System Reference Document 3.5
| |
Orb deals 1d3 acid damage. | |||||||||
Disrupt Undead |
V, S | 16 |
Yes |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
Instantaneous |
None |
System Reference Document 3.5
| |
Deals 1d6 damage to one undead. | |||||||||
Light |
V, M, DF | 16 |
No |
1 standard action |
Touch |
10 min./level (D) |
None |
System Reference Document 3.5
| |
Object shines like a torch. | |||||||||
Ray of Frost |
V, S | 16 |
Yes |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
Instantaneous |
None |
System Reference Document 3.5
| |
Ray deals 1d3 cold damage. |
1st LEVEL | |||||||||
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
Accuracy |
V, S, M | 17 |
Yes (harmless, object) |
1 standard action |
Touch |
10 minutes/level |
Will negates (harmless,
object) |
Complete Arcane 96 | |
Doubles weapon’s range increment. | |||||||||
Burning Hands |
V, S | 17 |
Yes |
1 standard action |
15 ft. |
Instantaneous |
Reflex half |
System Reference Document 3.5
| |
1d4/level fire damage (max 5d4). | |||||||||
Chill Touch |
V, S | 17 |
Yes |
1 standard action |
Touch |
Instantaneous |
Fortitude partial or Will negates;
see text |
System Reference Document 3.5
| |
One touch/level deals 1d6 damage and possibly 1 Str damage. | |||||||||
Magic Missile |
V, S | 17 |
Yes |
1 standard action |
Medium (100 ft. + 10
ft./level) |
Instantaneous |
None |
System Reference Document 3.5
| |
1d4+1 damage; +1 missile per two levels above 1st (max 5). | |||||||||
Shocking Grasp |
V, S | 17 |
Yes |
1 standard action |
Touch |
Instantaneous |
None |
System Reference Document 3.5
| |
Touch delivers 1d6/level electricity damage (max 5d6). | |||||||||
Sleep |
V, S, M | 17 |
Yes |
1 round |
Medium (100 ft. + 10
ft./level) |
1 min./level |
Will negates |
System Reference Document 3.5
| |
Puts 4 HD of creatures into magical slumber. | |||||||||
True Strike |
V, F | 17 |
1 standard action |
Personal |
See text |
System Reference Document 3.5
| |||
+20 on your next attack roll. |
2nd LEVEL | |||||||||
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
Acid Arrow |
V, S, M, F | 18 |
No |
1 standard action |
Long (400 ft. + 40 ft./level) |
1 round + 1 round per three
levels |
None |
System Reference Document 3.5
| |
Ranged touch attack; 2d4 damage for 1 round +1 round/three levels. | |||||||||
Continual Flame |
V, S, M | 18 |
No |
1 standard action |
Touch |
Permanent |
None |
System Reference Document 3.5
| |
Makes a permanent, heatless torch. | |||||||||
Fire Trap |
V, S, M | 18 |
Yes |
10 minutes |
Touch |
Permanent until discharged (D) |
Reflex half; see text |
System Reference Document 3.5
| |
Opened object deals 1d4 damage +1/level. | |||||||||
Flaming Sphere |
V, S, M, DF | 18 |
Yes |
1 standard action |
Medium (100 ft. + 10
ft./level) |
1 round/level |
Reflex negates |
System Reference Document 3.5
| |
Creates rolling ball of fire, 2d6 damage, lasts 1 round/level. | |||||||||
Pyrotechnics |
V, S, M | 18 |
Yes or No; see text |
1 standard action |
Long (400 ft. + 40 ft./level) |
1d4+1 rounds, or 1d4+1 rounds after
creatures leave the smoke cloud; see text |
Will negates or Fortitude negates;
see text |
System Reference Document 3.5
| |
Turns fire into blinding light or choking smoke. | |||||||||
Scorching Ray |
V, S | 18 |
Yes |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
Instantaneous |
None |
System Reference Document 3.5
| |
Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3). | |||||||||
Shatter |
V, S, M, DF | 18 |
Yes (object) |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
Instantaneous |
Will negates (object); Will negates
(object) or Fortitude half; see text |
System Reference Document 3.5
| |
Sonic vibration damages objects or crystalline creatures. |
3rd LEVEL | |||||||||
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
Fire Shield |
V, S, M, DF | 19 |
1 standard action |
Personal |
1 round/level (D) |
System Reference Document 3.5
| |||
Creatures attacking you take fire damage; youre protected from heat or cold. | |||||||||
Fireball |
V, S, M | 19 |
Yes |
1 standard action |
Long (400 ft. + 40 ft./level) |
Instantaneous |
Reflex half |
System Reference Document 3.5
| |
1d6 damage per level, 20-ft. radius. | |||||||||
Flame Arrow |
V, S, M | 19 |
No |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
10 min./level |
None |
System Reference Document 3.5
| |
Arrows deal +1d6 fire damage. | |||||||||
Gust of Wind |
V, S | 19 |
Yes |
1 standard action |
60 ft. |
1 round |
Fortitude negates |
System Reference Document 3.5
| |
Blows away or knocks down smaller creatures. | |||||||||
Ice Storm |
V, S, M, DF | 19 |
Yes |
1 standard action |
Long (400 ft. + 40 ft./level) |
1 full round |
None |
System Reference Document 3.5
| |
Hail deals 5d6 damage in cylinder 40 ft. across. | |||||||||
Lightning Bolt |
V, S, M | 19 |
Yes |
1 standard action |
120 ft. |
Instantaneous |
Reflex half |
System Reference Document 3.5
| |
Electricity deals 1d6/level damage. | |||||||||
Poison |
V, S, DF | 19 |
Yes |
1 standard action |
Touch |
Instantaneous; see text |
Fortitude negates; see text |
System Reference Document 3.5
| |
Touch deals 1d10 Con damage, repeats in 1 min. | |||||||||
Sleet Storm |
V, S, M, DF | 19 |
No |
1 standard action |
Long (400 ft. + 40 ft./level) |
1 round/level |
None |
System Reference Document 3.5
| |
Hampers vision and movement. | |||||||||
Stinking Cloud |
V, S, M | 19 |
No |
1 standard action |
Medium (100 ft. + 10
ft./level) |
1 round/level |
Fortitude negates; see text |
System Reference Document 3.5
| |
Nauseating vapors, 1 round/level. |
4th LEVEL | |||||||||
PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
Black Tentacles |
V, S, M | 20 |
No |
1 standard action |
Medium (100 ft. + 10
ft./level) |
1 round/level (D) |
None |
System Reference Document 3.5
| |
Tentacles grapple all within 20 ft. spread. | |||||||||
Contagion |
V, S | 20 |
Yes |
1 standard action |
Touch |
Instantaneous |
Fortitude negates |
System Reference Document 3.5
| |
Infects subject with chosen disease. | |||||||||
Phantasmal Killer |
V, S | 20 |
Yes |
1 standard action |
Medium (100 ft. + 10
ft./level) |
Instantaneous |
Will disbelief (if interacted with),
then Fortitude partial; see text |
System Reference Document 3.5
| |
Fearsome illusion kills subject or deals 3d6 damage. | |||||||||
Shout |
V | 20 |
Yes (object) |
1 standard action |
30 ft. |
Instantaneous |
Fortitude partial or Reflex negates
(object); see text |
System Reference Document 3.5
| |
Deafens all within cone and deals 5d6 sonic damage. | |||||||||
Wall of Fire |
V, S, M, DF | 20 |
Yes |
1 standard action |
Medium (100 ft. + 10
ft./level) |
Concentration + 1 round/level |
None |
System Reference Document 3.5
| |
Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level. |