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Character Sheet (RPGX) - v. 1.2.1 ![]() | ||||||||||||||||||||||||
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NON LETHAL |
AC TRACK |
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Equipment Description |
Charges |
Value |
Qty |
Lbs |
Equipment Description |
Charges |
Value |
Qty |
Lbs | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Inventory | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 0 LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Create Water |
V, S | 16 |
No |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
Instantaneous |
None |
System Reference Document 3.5
| |
| Creates 2 gallons/level of pure water. | |||||||||
| Cure Minor Wounds |
V, S | 16 |
Yes (harmless); see text |
1 standard action |
Touch |
Instantaneous |
Will half (harmless); see text |
System Reference Document 3.5
| |
| Cures 1 point of damage. | |||||||||
| Detect Magic |
V, S | 16 |
No |
1 standard action |
60 ft. |
Concentration, up to 1 min./level
(D) |
None |
System Reference Document 3.5
| |
| Detects spells and magic items within 60 ft. | |||||||||
| Light |
V, M, DF | 16 |
No |
1 standard action |
Touch |
10 min./level (D) |
None |
System Reference Document 3.5
| |
| Object shines like a torch. | |||||||||
| Mending |
V, S | 16 |
Yes (harmless, object) |
1 standard action |
10 ft. |
Instantaneous |
Will negates (harmless,
object) |
System Reference Document 3.5
| |
| Makes minor repairs on an object. | |||||||||
| Purify Food and Drink |
V, S | 16 |
Yes (object) |
1 standard action |
10 ft. |
Instantaneous |
Will negates (object) |
System Reference Document 3.5
| |
| Purifies 1 cu. ft./level of food or water. | |||||||||
| Read Magic |
V, S, F | 16 |
1 standard action |
Personal |
10 min./level |
System Reference Document 3.5
| |||
| Read scrolls and spellbooks. | |||||||||
| Resistance |
V, S, M, DF | 16 |
Yes (harmless) |
1 standard action |
Touch |
1 minute |
Will negates (harmless) |
System Reference Document 3.5
| |
| Subject gains +1 on saving throws. | |||||||||
| 1st LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Bane |
V, S, DF | 17 |
Yes |
1 standard action |
50 ft. |
1 min./level |
Will negates |
System Reference Document 3.5
| |
| Enemies take 1 on attack rolls and saves against fear. | |||||||||
| Bless |
V, S, DF | 17 |
Yes (harmless) |
1 standard action |
50 ft. |
1 min./level |
None |
System Reference Document 3.5
| |
| Allies gain +1 on attack rolls and saves against fear. | |||||||||
| Bless Water |
V, S, M | 17 |
Yes (object) |
1 minute |
Touch |
Instantaneous |
Will negates (object) |
System Reference Document 3.5
| |
| Makes holy water. | |||||||||
| Cure Light Wounds |
V, S | 17 |
Yes (harmless); see text |
1 standard action |
Touch |
Instantaneous |
Will half (harmless); see text |
System Reference Document 3.5
| |
| Cures 1d8 damage +1/level (max +5). | |||||||||
| Divine Favor |
V, S, DF | 17 |
1 standard action |
Personal |
1 minute |
System Reference Document 3.5
| |||
| You gain +1 per three levels on attack and damage rolls. | |||||||||
| Inflict Light Wounds |
V, S | 17 |
Yes |
1 standard action |
Touch |
Instantaneous |
Will half |
System Reference Document 3.5
| |
| Touch deals 1d8 damage +1/level (max +5). | |||||||||
| 2nd LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Cure Moderate Wounds |
V, S | 18 |
Yes (harmless); see text |
1 standard action |
Touch |
Instantaneous |
Will half (harmless); see text |
System Reference Document 3.5
| |
| Cures 2d8 damage +1/level (max +10). | |||||||||
| Hold Person |
V, S, F, DF | 18 |
Yes |
1 standard action |
Medium (100 ft. + 10
ft./level) |
1 round/level (D); see text |
Will negates; see text |
System Reference Document 3.5
| |
| Paralyzes one humanoid for 1 round/level. | |||||||||
| Inflict Moderate Wounds |
V, S | 18 |
Yes |
1 standard action |
Touch |
Instantaneous |
Will half |
System Reference Document 3.5
| |
| Touch attack, 2d8 damage +1/level (max +10). | |||||||||
| Restoration, Lesser |
V, S | 18 |
Yes (harmless) |
3 rounds |
Touch |
Instantaneous |
Will negates (harmless) |
System Reference Document 3.5
| |
| Dispels magical ability penalty or repairs 1d4 ability damage. | |||||||||
| Zone of Truth |
V, S, DF | 18 |
Yes |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
1 min./level |
Will negates |
System Reference Document 3.5
| |
| Subjects within range cannot lie. | |||||||||
| 3rd LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Create Food and Water |
V, S | 19 |
No |
10 minutes |
Close (25 ft. + 5 ft./2
levels) |
24 hours; see text |
None |
System Reference Document 3.5
| |
| Feeds three humans (or one horse)/level. | |||||||||
| Cure Serious Wounds |
V, S | 19 |
Yes (harmless); see text |
1 standard action |
Touch |
Instantaneous |
Will half (harmless); see text |
System Reference Document 3.5
| |
| Cures 3d8 damage +1/level (max +15). | |||||||||
| Magic Vestment |
V, S, DF | 19 |
Yes (harmless, object) |
1 standard action |
Touch |
1 hour/level |
Will negates (harmless,
object) |
System Reference Document 3.5
| |
| Armor or shield gains +1 enhancement per four levels. | |||||||||
| Wind Wall |
V, S, M, DF | 19 |
Yes |
1 standard action |
Medium (100 ft. + 10
ft./level) |
1 round/level |
None; see text |
System Reference Document 3.5
| |
| Deflects arrows, smaller creatures, and gases. | |||||||||
| 4th LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Blindsight, Greater |
V, S | 20 |
Yes (harmless) |
1 standard action |
Touch |
1 minute/level |
Will negates (harmless) |
Spell Compendium 32 | |
| Subject gains blindsight 60 ft. for 1 minute/level. | |||||||||
| Dimensional Anchor |
V, S | 20 |
Yes (object) |
1 standard action |
Medium (100 ft. + 10
ft./level) |
1 min./level |
None |
System Reference Document 3.5
| |
| Bars extradimensional movement. | |||||||||
| Restoration |
V, S, M | 20 |
Yes (harmless) |
3 rounds |
Touch |
Instantaneous |
Will negates (harmless) |
System Reference Document 3.5
| |
| Restores level and ability score drains. | |||||||||
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| 0 LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Acid Splash |
V, S | 16 |
No |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
Instantaneous |
None |
System Reference Document 3.5
| |
| Orb deals 1d3 acid damage. | |||||||||
| Disrupt Undead |
V, S | 16 |
Yes |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
Instantaneous |
None |
System Reference Document 3.5
| |
| Deals 1d6 damage to one undead. | |||||||||
| Light |
V, M, DF | 16 |
No |
1 standard action |
Touch |
10 min./level (D) |
None |
System Reference Document 3.5
| |
| Object shines like a torch. | |||||||||
| Ray of Frost |
V, S | 16 |
Yes |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
Instantaneous |
None |
System Reference Document 3.5
| |
| Ray deals 1d3 cold damage. | |||||||||
| 1st LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Accuracy |
V, S, M | 17 |
Yes (harmless, object) |
1 standard action |
Touch |
10 minutes/level |
Will negates (harmless,
object) |
Complete Arcane 96 | |
| Doubles weapon’s range increment. | |||||||||
| Burning Hands |
V, S | 17 |
Yes |
1 standard action |
15 ft. |
Instantaneous |
Reflex half |
System Reference Document 3.5
| |
| 1d4/level fire damage (max 5d4). | |||||||||
| Chill Touch |
V, S | 17 |
Yes |
1 standard action |
Touch |
Instantaneous |
Fortitude partial or Will negates;
see text |
System Reference Document 3.5
| |
| One touch/level deals 1d6 damage and possibly 1 Str damage. | |||||||||
| Magic Missile |
V, S | 17 |
Yes |
1 standard action |
Medium (100 ft. + 10
ft./level) |
Instantaneous |
None |
System Reference Document 3.5
| |
| 1d4+1 damage; +1 missile per two levels above 1st (max 5). | |||||||||
| Shocking Grasp |
V, S | 17 |
Yes |
1 standard action |
Touch |
Instantaneous |
None |
System Reference Document 3.5
| |
| Touch delivers 1d6/level electricity damage (max 5d6). | |||||||||
| Sleep |
V, S, M | 17 |
Yes |
1 round |
Medium (100 ft. + 10
ft./level) |
1 min./level |
Will negates |
System Reference Document 3.5
| |
| Puts 4 HD of creatures into magical slumber. | |||||||||
| True Strike |
V, F | 17 |
1 standard action |
Personal |
See text |
System Reference Document 3.5
| |||
| +20 on your next attack roll. | |||||||||
| 2nd LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Acid Arrow |
V, S, M, F | 18 |
No |
1 standard action |
Long (400 ft. + 40 ft./level) |
1 round + 1 round per three
levels |
None |
System Reference Document 3.5
| |
| Ranged touch attack; 2d4 damage for 1 round +1 round/three levels. | |||||||||
| Continual Flame |
V, S, M | 18 |
No |
1 standard action |
Touch |
Permanent |
None |
System Reference Document 3.5
| |
| Makes a permanent, heatless torch. | |||||||||
| Fire Trap |
V, S, M | 18 |
Yes |
10 minutes |
Touch |
Permanent until discharged (D) |
Reflex half; see text |
System Reference Document 3.5
| |
| Opened object deals 1d4 damage +1/level. | |||||||||
| Flaming Sphere |
V, S, M, DF | 18 |
Yes |
1 standard action |
Medium (100 ft. + 10
ft./level) |
1 round/level |
Reflex negates |
System Reference Document 3.5
| |
| Creates rolling ball of fire, 2d6 damage, lasts 1 round/level. | |||||||||
| Pyrotechnics |
V, S, M | 18 |
Yes or No; see text |
1 standard action |
Long (400 ft. + 40 ft./level) |
1d4+1 rounds, or 1d4+1 rounds after
creatures leave the smoke cloud; see text |
Will negates or Fortitude negates;
see text |
System Reference Document 3.5
| |
| Turns fire into blinding light or choking smoke. | |||||||||
| Scorching Ray |
V, S | 18 |
Yes |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
Instantaneous |
None |
System Reference Document 3.5
| |
| Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3). | |||||||||
| Shatter |
V, S, M, DF | 18 |
Yes (object) |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
Instantaneous |
Will negates (object); Will negates
(object) or Fortitude half; see text |
System Reference Document 3.5
| |
| Sonic vibration damages objects or crystalline creatures. | |||||||||
| 3rd LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Fire Shield |
V, S, M, DF | 19 |
1 standard action |
Personal |
1 round/level (D) |
System Reference Document 3.5
| |||
| Creatures attacking you take fire damage; youre protected from heat or cold. | |||||||||
| Fireball |
V, S, M | 19 |
Yes |
1 standard action |
Long (400 ft. + 40 ft./level) |
Instantaneous |
Reflex half |
System Reference Document 3.5
| |
| 1d6 damage per level, 20-ft. radius. | |||||||||
| Flame Arrow |
V, S, M | 19 |
No |
1 standard action |
Close (25 ft. + 5 ft./2
levels) |
10 min./level |
None |
System Reference Document 3.5
| |
| Arrows deal +1d6 fire damage. | |||||||||
| Gust of Wind |
V, S | 19 |
Yes |
1 standard action |
60 ft. |
1 round |
Fortitude negates |
System Reference Document 3.5
| |
| Blows away or knocks down smaller creatures. | |||||||||
| Ice Storm |
V, S, M, DF | 19 |
Yes |
1 standard action |
Long (400 ft. + 40 ft./level) |
1 full round |
None |
System Reference Document 3.5
| |
| Hail deals 5d6 damage in cylinder 40 ft. across. | |||||||||
| Lightning Bolt |
V, S, M | 19 |
Yes |
1 standard action |
120 ft. |
Instantaneous |
Reflex half |
System Reference Document 3.5
| |
| Electricity deals 1d6/level damage. | |||||||||
| Poison |
V, S, DF | 19 |
Yes |
1 standard action |
Touch |
Instantaneous; see text |
Fortitude negates; see text |
System Reference Document 3.5
| |
| Touch deals 1d10 Con damage, repeats in 1 min. | |||||||||
| Sleet Storm |
V, S, M, DF | 19 |
No |
1 standard action |
Long (400 ft. + 40 ft./level) |
1 round/level |
None |
System Reference Document 3.5
| |
| Hampers vision and movement. | |||||||||
| Stinking Cloud |
V, S, M | 19 |
No |
1 standard action |
Medium (100 ft. + 10
ft./level) |
1 round/level |
Fortitude negates; see text |
System Reference Document 3.5
| |
| Nauseating vapors, 1 round/level. | |||||||||
| 4th LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | SOURCE |
| Black Tentacles |
V, S, M | 20 |
No |
1 standard action |
Medium (100 ft. + 10
ft./level) |
1 round/level (D) |
None |
System Reference Document 3.5
| |
| Tentacles grapple all within 20 ft. spread. | |||||||||
| Contagion |
V, S | 20 |
Yes |
1 standard action |
Touch |
Instantaneous |
Fortitude negates |
System Reference Document 3.5
| |
| Infects subject with chosen disease. | |||||||||
| Phantasmal Killer |
V, S | 20 |
Yes |
1 standard action |
Medium (100 ft. + 10
ft./level) |
Instantaneous |
Will disbelief (if interacted with),
then Fortitude partial; see text |
System Reference Document 3.5
| |
| Fearsome illusion kills subject or deals 3d6 damage. | |||||||||
| Shout |
V | 20 |
Yes (object) |
1 standard action |
30 ft. |
Instantaneous |
Fortitude partial or Reflex negates
(object); see text |
System Reference Document 3.5
| |
| Deafens all within cone and deals 5d6 sonic damage. | |||||||||
| Wall of Fire |
V, S, M, DF | 20 |
Yes |
1 standard action |
Medium (100 ft. + 10
ft./level) |
Concentration + 1 round/level |
None |
System Reference Document 3.5
| |
| Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level. | |||||||||